| Species | Vulcan |
|---|---|
| Pronouns | he/him/his |
| Date Of Birth | 72282.9 (2395-04-14) |
| Place Of Birth | Vulcan Lunar Colony |
| Height | 1.8m |
| Weight | 86kg |
| Hair | Black |
| Eye | Brown |
| Affiliation | Starfleet |
|---|---|
Rank | Ensign |
| Position | Line Officer, USS Brahe |
| Service Number | VMM-091-1843 KIT |
| Status | Inactive |
| Species | Vulcan |
|---|---|
| Pronouns | he/him/his |
| Date Of Birth | 72282.9 (2395-04-14) |
| Place Of Birth | Vulcan Lunar Colony |
| Height | 1.8m |
| Weight | 86kg |
| Hair | Black |
| Eye | Brown |
| Stress | 10 |
|---|---|
| Attributes |
Control: 10 Fitness: 8 Presence: 11 Daring: 7 Insight: 10 Reason: 10 |
| Disciplines |
Command: 4 Security: 2 Science: 4 Conn: 3 Engineering: 1 Medicine: 2 |
| Focuses |
Diplomacy Counseling Cultural Studies Infiltration Astrophysics Hand Phasers |
| Talents |
Untapped Potential Kolinahr Defuse the Tension Intense Scrutiny |
Skelk is a Vulcan line officer who served on the USS Brahe in 2423.
Skelk was on Vulcan Lunar Colony but grew up in many places across Federated territories. His mother, T’Been, took her family to these places in her role as a xenoanthropologist. Through this, Skelk’s upbringing was more diverse than that of typical Vulcans and he learned to fit in better than most. His pursuit of a Starfleet career broke his family’s tradition of gaining careers at the Vulcan Science Academy and though he adheres strictly to Kolinahr, he continues to put serious effort into social fields and talents.
Skelk graduated from the Academy with completed degrees in Xeno-Etiquette and Advanced Theoretical Physics. He has displayed a unique aptitude for diplomacy with inter-Federation species as well as temporal theory. Upon graduation, Ensign Skelk was assigned to the USS Quasar as a Helm Officer.
While serving on Quasar, Ensign Skelk was involved in First Contact with the Orthos civilization in the Archidamus System. His duties involved learning Orthos culture and defusing tensions rising from miscommunications.
Ensign Skelk underwent Kolinahr shortly after several Quasar crew were killed in an encounter with Nausicaan pirates, and requested transfer to the USS Brahe.
Skelk is currently posted aboard the USS Brahe.
| 2421 | Graduated Starfleet Academy, San Francisco, Earth, Sol System |
| 2421 | Assigned to USS Quasar, Helm Officer |
| 2422 | First Contact with Orthos civilization, Archidamus System |
| 2423 | Assigned to USS Brahe, Helm Officer |
| Trait | Description |
|---|---|
| Vulcan | Due to the harsh, arid, high-gravity world they come from, Vulcans are naturally resistant to extreme heat and dehydration; they are also extremely strong, with keen auditory and olfactory senses. They are also telepathic, though this takes training to properly manifest, and they learn mental discipline and emotional control from childhood. However, this control takes regular meditation to maintain, and their controlled nature and desire for privacy can distance them from others, and make interactions awkward. |
| Attributes | |||||
|---|---|---|---|---|---|
| Control | 10 | Fitness | 8 | Presence | 11 |
| Daring | 7 | Insight | 10 | Reason | 10 |
| Disciplines | |||||
|---|---|---|---|---|---|
| Command | 4 | Security | 2 | Science | 4 |
| Conn | 3 | Engineering | 1 | Medicine | 2 |
| Focuses | ||
|---|---|---|
| Diplomacy | Counseling | Cultural Studies |
| Infiltration | Astrophysics | Hand Phasers |
| Talents | Description |
|---|---|
| Untapped Potential | Whenever the character succeeds at a Task for which they bought one or more additional dice with either Momentum or Threat, they may roll 1⮝ . The character receives bonus Momentum equal to the roll of the ⮝, and adds one point to Threat if an Effect is rolled. |
| Kolinahr | You have undergone the ritual journey to purge all emotion. You reduce the Difficulty of all Tasks to resist coercion, mental intrusion, pain, and other mental attacks by two. |
| Defuse the Tension | Whenever you attempt a Task to persuade someone not to resort to violence, you may add a bonus d20 to your dice pool. |
| Intense Scrutiny | Whenever you succeed at a Task using Reason or Control as part of an Extended Task, you may ignore up to two Resistance for every Effect rolled. |
| Values | Description |
|---|---|
| Infinite Diversity in Infinite Combinations | Skelk does not fear the unfamiliar - he is endlessly curious about it instead and is always willing to appreciate diversity. |
| I Must Show that I Can Blend | Though he undertook Kolinahr, Skelk appreciates and is fascinated by the depth and variety of emotions around him. He keeps his own feelings under control, but works hard to sense social cues and respond in his own way. Has sharpened a rapier wit within a bone-dry sense of humor. |
| There Will Always Be a Means to Empathy | Skelk’s inexperience shows in his belief that there must be a diplomatic solution to any conflict. Though he accepts that, logically, it will not always be reached, such shortcoming is a failure of those involved. |
| History Never Repeats Itself, but it Does Often Rhyme. | We can intuit our futures by examining similar pasts. Logically, among billions of individuals within millions of generations across dozens of civilizations, most all scenarios have already played out and we can look back to derive our most desired outcome. |